Listing all projects by date. More projects (past and future) will be added as time permits.
This is my team's result of the 2015/2016's winter semester project seminar "Games Engineering" in cooperation with the department of Psychology at the University of Paderborn. More
A vocabulary slash flashcards trainer. The idea is that a test is only complete if every question has been answered correctly exactly once. Wrongly answered questions are kept in the pool of questions not yet answered. More
In 12th grade at high school I was asked to join the year's Physics project class and to help write a data retrieval and visualization tool for a scanning tunneling microscope (STM) they were going to build. As a separate project for Arts class, where we were tasked to create advertisements, I created a short animated video about our project. More
This game actually made it into the local newspaper. More
In 9th or 10th grade at school I was supposed to give a presentation on different screen technologies in Physics class. Luckily, I was due only after a two-week break, so I wrote this interactive software with Object Pascal / Delphi and OpenGL. More
Conway's Game of Life was my first implementation of a cellular automaton, which I started working on thanks to a suggestion of my programming teacher (who was also a high school student then). In the following months I also wrote implementations of binary or so-called elementary cellular automata, as well as Langton's Ant. More