Listing all projects by date. More projects (past and future) will be added as time permits.

2016-05-28
This is my team's result of the 2015/2016's winter semester project seminar "Games Engineering" in cooperation with the department of Psychology at the University of Paderborn. More

2012-07-10
A vocabulary slash flashcards trainer. The idea is that a test is only complete if every question has been answered correctly exactly once. Wrongly answered questions are kept in the pool of questions not yet answered. More

2012-06-21
In 12th grade at high school I was asked to join the year's Physics project class and to help write a data retrieval and visualization tool for a scanning tunneling microscope (STM) they were going to build. As a separate project for Arts class, where we were tasked to create advertisements, I created a short animated video about our project. More

2011-04-03
This game actually made it into the local newspaper. More

2010-04-30
In 9th or 10th grade at school I was supposed to give a presentation on different screen technologies in Physics class. Luckily, I was due only after a two-week break, so I wrote this interactive software with Object Pascal / Delphi and OpenGL. More

2009-02-26
Conway's Game of Life was my first implementation of a cellular automaton, which I started working on thanks to a suggestion of my programming teacher (who was also a high school student then). In the following months I also wrote implementations of binary or so-called elementary cellular automata, as well as Langton's Ant. More